DiscoverThe Board Game Design LabHow to Publish Games with a Grassroots Approach | Joe Bragg
How to Publish Games with a Grassroots Approach | Joe Bragg

How to Publish Games with a Grassroots Approach | Joe Bragg

Update: 2023-11-29
Share

Description

In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense for a lot of people, the pros and cons of not using crowdfunding, how to build a community from the ground up, and a whole lot more.


I also dive into the slightly different approach my own publishing company is planning to take in 2024, so hopefully this episode gives you lots to think about if you’re interested in publishing games.


The post How to Publish Games with a Grassroots Approach | Joe Bragg appeared first on Board Game Design Lab.

Comments 
00:00
00:00
1.0x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

How to Publish Games with a Grassroots Approach | Joe Bragg

How to Publish Games with a Grassroots Approach | Joe Bragg

Gabe Barrett